package com.proj.android.canyondefense.core.base;

public abstract class Screen {
	protected final IGame game;
	
	public Screen(IGame game) {
		this.game = game;
	}

	public abstract void update(float deltaTime);
	public abstract void present(float deltaTime);
	public abstract void pause();
	public abstract void resume();
	public abstract void dispose();
	
}
